Setiaji, Irhas Maulana (2025) Sistem Pendukung Keputusan Pemilihan Karakter Pada Game League Of Legend: Wild Rift Menggunakan Metode Weighted Product. Undergraduate thesis, Politeknik Negeri Jember.
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Text (Bab 1 Pendahuluan)
BAB 1_Proposal Skripsi_SPK Pemilihan Karakter Pada Game LoL Wild Rift Menggunakan Metode Weighted Product.pdf - Submitted Version Available under License Creative Commons Attribution Share Alike. Download (310kB) |
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Text (Abstract)
Abstrak_Proposal Skripsi_SPK Pemilihan Karakter Pada Game LoL Wild Rift Menggunakan Metode Weighted Product.pdf - Submitted Version Available under License Creative Commons Attribution Share Alike. Download (230kB) |
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Text (Daftar Pustaka)
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Text (Laporan Lengkap)
2_FIX_Proposal Skripsi_SPK Pemilihan Karakter Pada Game LoL Wild Rift Menggunakan Metode Weighted Product.pdf - Submitted Version Restricted to Registered users only Download (4MB) | Request a copy |
Abstract
League of Legend: Wild Rift is a third-person 3D game in the multiplayer online battle arena (MOBA) genre, developed and released by Riot Games on October 27, 2020. One of the common problems faced by players, especially beginners, is the difficulty in selecting a suitable character to use in the game. To address this issue, this study aims to develop a Decision Support System (DSS) for character selection using the Weighted Product (WP) method. The WP method was chosen due to its effectiveness in calculating alternatives based on the weighting of character attributes such as magic resistance, armor, movement speed, max hp, hp regeneration, mana/energi, mana/energi regeneration, ability power, attack damage, critical damage, dan attack speed. The results of the study showed that the developed system achieved a satisfaction rate of 80% from 15 users, with 12 respondents stating “strongly agree” and 3 respondents stating “agree” regarding the effectiveness of the system. These findings indicate that the developed DSS meets user needs in assisting character selection in League of Legend: Wild Rift.
Item Type: | Thesis (Undergraduate) | ||||||
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Uncontrolled Keywords: | sistem pendukung keputusan, weighted product, game | ||||||
Subjects: | 410 - Rumpun Ilmu Teknik > 450 - Teknik Elektro dan Informatika > 458 - Teknik Informatika 410 - Rumpun Ilmu Teknik > 450 - Teknik Elektro dan Informatika > 462 - Teknologi Informasi |
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Divisions: | Jurusan Teknologi Informasi > Prodi D4 Teknik Informatika > Tugas Akhir | ||||||
Depositing User: | Irhas Maulana Setiaji | ||||||
Date Deposited: | 10 Jun 2025 05:25 | ||||||
Last Modified: | 10 Jun 2025 05:26 | ||||||
URI: | https://sipora.polije.ac.id/id/eprint/41546 |
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