Perancangan Character System dan Partycle System Pada Game FPS (First Person Shooter) “Sang Patriot” Berbasis Desktop

Safitri, Elvira (2017) Perancangan Character System dan Partycle System Pada Game FPS (First Person Shooter) “Sang Patriot” Berbasis Desktop. Diploma thesis, Politeknik Negeri Jember.

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Abstract

Technology develop make many transformation in many activity. Especialy on Game. Game was only can play in real life now can play in a computer program. Nowdays many kind of resource and game engine can help people to make game easyly. A lot of Indonesian people like to play First Person Shooter make an opportunity ro remind them about Indonesian hero that no longger remember by Indonesian people. This report using #C programing and using “Game Development methodology” as a method of manufacture. This game use tools unity for make the system and also use blender as production of media 3D model.

Item Type: Thesis (Diploma)
Contributors:
ContributionContributorsNIDN/NIDK
Thesis advisorAyuninghemi, RatihNIP198608022015042002
Subjects: 550 - Rumpun Ilmu Ekonomi > 570 - Ilmu Manajemen > 577 - Manajemen Informatika
Divisions: Jurusan Teknologi Informasi > Prodi D3 Manajemen Informatika > Tugas Akhir
Depositing User: Usman Efendi
Date Deposited: 23 Jan 2026 03:30
Last Modified: 23 Jan 2026 03:30
URI: https://sipora.polije.ac.id/id/eprint/52200

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