Perancangan Terrain dan Storyboard Endless Running Adventure Berbasis Android “Kakek Done Adventure’s"

Prastyo, Robby Agung (2018) Perancangan Terrain dan Storyboard Endless Running Adventure Berbasis Android “Kakek Done Adventure’s". Diploma thesis, Politeknik Negeri Jember.

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Abstract

The development of technology is currently growing rapidly, not least in Indonesia. Therefore, local culture that tends to become more traditional faded because of young people who always follow the development of technology so rarely ignore its own culture. Most of the younger generation of this nation like to play the game contained in their gadgets. The purpose of this study is to overcome the existing problems and facilitate the dissemination of cultural information with the intermediary of educational games that use aughmented reality technology in order to attract the attention of the younger generation. The research method used is field research and library research. The type of data collected is the primary data obtained from quisionary results. The selected software methodology is the Prototype methodology. Stages are communication, rapid planning, rapid design modeling, prototype formation, delivery of systems or software to customers or users of delivery and feedback and then implemented through C # programming language using Unity Engine

Item Type: Thesis (Diploma)
Contributors:
ContributionContributorsNIDN/NIDK
Thesis advisorRiskiawan, Hendra YufitNIP198302032006041003
Subjects: 550 - Rumpun Ilmu Ekonomi > 570 - Ilmu Manajemen > 577 - Manajemen Informatika
Divisions: Jurusan Teknologi Informasi > Prodi D3 Manajemen Informatika > Tugas Akhir
Depositing User: Usman Efendi
Date Deposited: 12 Jan 2026 07:57
Last Modified: 12 Jan 2026 07:58
URI: https://sipora.polije.ac.id/id/eprint/50800

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