Areco: Children's Education System To Recognize Animals And Plants' Patterns And Behaviours In Various Ecosystems Using Augmented Reality (AR)

Triasasti, Adinda Ayu (2024) Areco: Children's Education System To Recognize Animals And Plants' Patterns And Behaviours In Various Ecosystems Using Augmented Reality (AR). Undergraduate thesis, Politeknik Negeri Jember.

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Abstract

As children are known as one of the most important aspects of society, children’s education is something serious to be taken of. ARECO leverages Augmented Reality (AR) technology to create an immersive educational platform aimed at enhancing children's understanding of animal and plant patterns and behaviours across different ecosystems. This innovative system integrates interactive AR experiences with educational content, enabling children to engage with and explore natural environments in a virtual setting. By simulating various ecosystems and their inhabitants, ARECO provides an engaging and effective learning tool that fosters curiosity and knowledge about biodiversity and environmental science. Keywords: Children Education, Augmented Reality, Ecosystem

Item Type: Thesis (Undergraduate)
Contributors:
ContributionContributorsNIDN/NIDK
Thesis advisorEtikasari, BetyNIDN0028059202
Uncontrolled Keywords: Children Education, Augmented Reality, Ecosystem
Subjects: 410 - Rumpun Ilmu Teknik > 450 - Teknik Elektro dan Informatika > 458 - Teknik Informatika
410 - Rumpun Ilmu Teknik > 450 - Teknik Elektro dan Informatika > 461 - Sistem Informasi
410 - Rumpun Ilmu Teknik > 450 - Teknik Elektro dan Informatika > 462 - Teknologi Informasi
Divisions: Jurusan Teknologi Informasi > Prodi D4 Teknik Informatika > Tugas Akhir
Depositing User: Adinda Ayu Triasasti
Date Deposited: 18 Jul 2024 01:52
Last Modified: 18 Jul 2024 01:53
URI: https://sipora.polije.ac.id/id/eprint/34342

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